Going to make the server public?

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 3:39 am

Yeah I'm Australian Very Happy

Pseudien, try those forums again, re post, and make them answer. Explain the situation, and ask why the code didn't work, and if they would have another one, we would greatly appreciate it. If you want give me the link I'll post i don't mind.

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Re: Going to make the server public?

Post by Pseudien on Sun Oct 26, 2008 3:42 am

It's strictly a c++ forum, not a rose dev forum. Lol. You told me the rose dev forums were slow =X

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Re: Going to make the server public?

Post by johnny on Sun Oct 26, 2008 3:45 am

no osrose forum and ragezone are alright

=Offtopic=
shifty r u sydney?

EDIT
http://forum.ragezone.com/f291/evo-hp-bug-death-bug-mob-attacks-nowhere-more-needing-help-285711/
check this link
it may help

OR
why dont we just set cap for str and int to like 3500?

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 3:57 am

johnny wrote:
why dont we just set cap for str and int to like 3500?


That would decrease in Mages and knights + Champions

Offtopic ~ Yes i'm sydney

Hmm, the dev forums are slow, but give them a go.

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Re: Going to make the server public?

Post by Pseudien on Sun Oct 26, 2008 4:02 am

[quote='johnny']http://forum.ragezone.com/f291/evo-hp-bug-death-bug-mob-attacks-nowhere-more-needing-help-285711/
check this link it may help[/quote]
Looks like it may.
But his 'fixes' will depend on my familiarly with the server files because he isn't giving step-by-step. Anyways. Tomorrow! Although I can't make a promise that I'll fix it... I'm going to retreat for today (Why is it that in the mornings everything's so boring and plain, but somewhere at 3 AM there's so many things to do? Eek =[)

And capping str and int would defy the reason why I want to cap hp and str. We can just tell the players not to go over int and str, but the thing is, then people can't benefit from havig high def and high aspd. By capping hp and mp, maybe champs will have a go (since their def calculations are better)... Although, we DO have quad damage =X... But I could maybe change the amount of damage a player hits on another player ^ ^

I have too many plans =X

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 4:03 am

Why not reduce stat limit for normal players to 4k? Int + Str are ine with 4k, and it's still pretty high and good damage. What do you think?

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Re: Going to make the server public?

Post by Pseudien on Sun Oct 26, 2008 4:06 am

I think I can max out all my stats in 2 days.

... if I don't sleep =X

... Which I'm doing now T_T
-goes to pass out-

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 4:09 am

Well, make it harder, make it dual stats, not quad and max stats 4k. What do you think pseu??

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Re: Going to make the server public?

Post by KitE on Sun Oct 26, 2008 4:11 am

You could always make it harder to obtain your equipments and etc also.

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Re: Going to make the server public?

Post by Pseudien on Sun Oct 26, 2008 4:13 am

Or make high stats and maybe add new equips ^ ^ (in the verrrryyy long run. Since I'll have to make 3d things.... and.. currently I can't do sht in autodesk =X)

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 4:13 am

Yeah, that seems good. Though it all comes down to Pseudiens decision.

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Re: Going to make the server public?

Post by Pseudien on Sun Oct 26, 2008 4:15 am

I'm too stubborn for my own decision =X
I'd rather have a vote for it.

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Re: Going to make the server public?

Post by Shifty on Sun Oct 26, 2008 4:23 am

Ok i'll set one up.

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Re: Going to make the server public?

Post by johnny on Sun Oct 26, 2008 4:57 am

lol now ur saying decrease stat to all 4k...

no i dont think tat will do

1. Who cares if there is decrease in champions? they suck anyways no1 wants to be them
2. 10k stat is cool and harder to achieve. 4k stats are just.. suck
3. 4k int for raider buff is huge. who wants to be cleric lol...

just my thought

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Re: Going to make the server public?

Post by Shifty on Tue Oct 28, 2008 2:42 am

Ok, fine. Let's go public.

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